About XDS

External Development Summit (XDS) is the only annual, international games industry event held in Canada, with a primary focus on external development for art, animation, audio, software engineering, QA and localization.

Who Attends

Attendees include a concentrated group of game developers, vendors, trade organizations and middleware providers working within external development, representing over 38 countries.

XDS 2018 Speakers

  • Robyn Foerster

    Head of Operations
    Bioware
  • Robyn Foerster

    Head of Operations

    Bioware

    Robyn started her first business at the age of 21, as a software programmer and consultant in the early days of industrial automation. After 10+ years traveling the world, and working in a range of industrial facilities, she transitioned to technical project management in engineering and then software. Eventually this led Robyn to the video game industry, and Electronic Arts, where she found her niche as a Development Director.

    Over the last 15 years, Robyn has held increasingly senior roles in the video game industry, including a 6 year stint as General Manager at Capcom Vancouver (originally Blue Castle Games). She has led multiple teams, of hundreds of people, working on major franchises such as SSX, NBA Street, BIGS and Dead Rising, Robyn is back at Electronic Arts, as Head of Operations for BioWare, where she plays an integral role in the success of development projects including a new IP, Anthem, and Star Wars The Old Republic. A life time learner, she has continued to grow her skills in technology, project management, leadership, and operations.

  • Darryl Long

    Managing Director
    Ubisoft
  • Darryl Long

    Managing Director

    Ubisoft

    Darryl Long is a 20-year veteran of the game development industry, who began his career as a programmer working on a wide variety of applications from real-time trading software to artificial intelligence systems. An avid gamer who made his own video games in his spare time, Darryl suddenly discovered that he could get paid for making games and immediately made the switch to join the industry.

    Darryl returns to his roots in the Canadian prairies as Managing Director at Ubisoft Winnipeg, the newest addition to the Ubisoft Canadian studios. Ubisoft Winnipeg joins the Ubisoft Canadian studios family of AAA game development teams dedicated to creating immersive and engaging games for some of the industry’s hottest brands, such as Assassin’s Creed, Far Cry and Watch_Dogs. The Winnipeg studio mandate plays a strategic role with a focus on the development of tools and technology to power the systemic, open-world gameplay driving Ubisoft and its global success. It will act as a co-development partner for our existing AAA Canadian studios.

    Before accepting his role as Managing Director, Darryl was Producer of the blockbuster hit Far Cry 5. He worked on a number of titles during his 15 years at Ubisoft Montreal, including Far Cry Primal, Far Cry 4, Far Cry 3, Far Cry 3 – Blood Dragon, and Rainbow Six: Lockdown.

  • Simon Bastow

    Manager of Video Production | Producer
    Sony PlayStation
  • Simon Bastow

    Manager of Video Production | Producer

    Sony PlayStation

    Worked at Sony PlayStation Europe for 13 years in the Creative Services Department as Principal Creative for video, transferred two years ago to the San Mateo HQ. Responsible for PlayStation marketing video content and VR.

  • Raymond Baines

    Principal Tools Programmer
    Sony London Studio
  • Raymond Baines

    Principal Tools Programmer

    Sony London Studio

    Raymond Baines is a Principal Tools Programmer at Sony Interactive Entertainment’s London Studio, and has spent the last 8 years building game development tools for a variety of titles, including PlayStation VR Worlds and upcoming PSVR game, Blood & Truth.

    During this time he has grown an insatiable passion for UX, delivering easy to use but powerful tools. Over recent years he has turned his attention to external development, streamlining the delivery of game content by leveraging London Studio’s toolset in to a global platform.

  • Marti Romances

    Creative Director
    Territory Studio
  • Marti Romances

    Creative Director

    Territory Studio

    Marti is a multi-media artist and motion graphic designer. Born and educated in Barcelona, he moved to London where he worked in games design before joining Territory. Having led the UI design for films including Avengers: Age of Ultron and The Martian, and game chasing UI for Forza Motorsport, Marti’s passion for creative technology led him to the USA. Today, Marti is creative director of Territory’s San Francisco studio, where his artistic vision, moving image and experiential design expertise leads the studio in creating emotionally connected future facing experiences across film, games and technology brands.

  • Jeff MacPherson

    Audio Director
    Electronic Arts
  • Jeff MacPherson

    Audio Director

    Electronic Arts

    Jeff has been shipping AAA console titles for nearly 20 years. He is currently an Audio Director at Electronic Arts, responsible for the EA Sports portfolio along with other major franchises. Jeff’s specialty is dialog direction, design and implementation. He has also co-authored ground breaking proprietary tools at EA for speech/dialog implementation and playback.

  • Alex Stein

    Lead Artist/Outsourcing Art Manager
    Treyarch/Activision
  • Alex Stein

    Lead Artist/Outsourcing Art Manager

    Treyarch/Activision

    Alex Stein has worked in the video games industry for over 20 years, with roughly half of that involved in external development. He has a passion for establishing and improving pipelines, and for helping improve development practices industry wide.

Summit Buzz

Nov
5

Crafting Shadow of the Tomb Raider [Video]

In our recent video post, Max Belanger of Eidos Montreal and Richard Turek of Virtuos Games reveal how they structured ...

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Sep
18

That’s a Wrap!

Thank you to everyone who joined us Sept 5-7 in Vancouver, Canada for XDS 2018! We had a record-breaking year! From amaz...

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Aug
14

Full Program Live

The XDS 2018 full program is now live! Complete with special events, breaks, and dates/times. You can check it out here,...

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