Lead Tools, Builds and Automation Engineer
The Coalition - Microsoft
Phil is a Principal Engineer who leads the tools and pipeline, build and automation groups at The Coalition, a games studio within Microsoft. Having worked in the games industry for over 12 years he knows the importance of simple and robust user workflows. He carries an extreme appreciation for the complicated tasks that designers, artists, quality assurance and engineers have to perform when it comes to making something as complex as a video game. Simplifying tasks and reducing iteration times is key in making an amazing product. In this battle Information is key and actionable information is the holy grail.