Toby Ow

Production Supervisor, Product Dev Service Group, Visual Arts

Sony Interactive Entertainment

Toby is responsible for budgeting and supervising projects supporting Sony Worldwide Studios developers in art, motion capture, scanning, animation, cinematics, and external development.

He has helped manage outsourced waterfall and agile projects for game art assets, game co-development, R&D software technologies, and internal studio project management tools for PS3, PS Vita, and PS4 exclusive titles.