Dale is a veteran of the games industry with 20+ years experience in all aspects of game production. His focus the past 14 years has been on game audio, working on hundreds of games over that time. As Creative Director at Somatone, he collaborates with sound designers and composers and is passionate about the technical aspects of game audio. He specializes in integrating audio solutions including WWISE, FMOD and others. Somatone is the #1 provider of audio services and technical integration in video games, and their clients include JamCity, WB Games, Super Evil Megacorp, Niantic, The Pokemon Company International, Pocket Gems, Dolby and many others. Dale Audio Directs the team at Somatone who created the music, sound and integration for the AR title Harry Potter, Wizard’s Unite.