Raman Bassi


Electronic Arts

Since joining the EA UFC team as a passionate fan of MMA, Raman has assisted in the creative direction of the most authentic MMA games through three iterations of EA Sports UFC. Starting as a Gameplay Analyst on EA UFC 1, Raman went from assisting in the design of Ai, Attributes and Gameplay on EA UFC 2, to leading the design and implementation of UFC Career Mode on EA UFC 3. Working with a team of 15+ Globant software engineers, Raman is the Producer for Career and Game Modes creating the vision and direction of the EA UFC franchise.