Achieving “Great” with a Distributed Workforce
The COVID-19 pandemic has demanded the gaming industry move to a nearly fully remote workforce, with little expectation of an imminent return to the office. Although working with distributed teams is not new to many in our industry, a context where most of the team is working from home is not nearly as familiar. Much like the transition we made in the gaming industry with the move from an ‘outsourcing’ mindset to one of global partnership and distributed team management, this difficult time can also be an opportunity to leverage a new form of collaboration. Attendees will take away a framework to clarify how remote team collaboration best practises are being operationalized and made sustainable in their organizations, as we strive for a healthy and inclusive industry culture.