With nearly 30 years Games Industry Experience (including 7 years with SONY and 15+ years with SEGA), Mark has a wealth of knowledge and experience in all aspects of the Production and Delivery pipeline, having successfully managed a variety of Production, QA, Localization and Release Management services across every platform imaginable throughout his career. Also credited in 200+ releases, Mark’s portfolio includes 1st party platform technical requirements, 3rd party multi-platform AAA releases and in-studio production support, as well as his current role as Chief Services Officer for Universally Speaking’s global services for the last 5 years.
