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Russ McMackin

Russ has been making video games for over 20 years, starting in indie development while at university, then joining Microsoft Game Studios as the youngest Technical Designer ever hired into publishing. He is the CEO and Founder of House of How, a Seattle-based studio with satellites in Canada and Sweden. House of How focuses on co-development and original IP, with AAA credits spanning Battlefield 6, Tomb Raider, and Minecraft. Russ built House of How around high-end technical design — solving the complex problems studios typically reserve as internal initiatives — specializing in co-dev strategy, AI-assisted asset pipelines, and turning ambitious concepts into shipped titles.

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