TABLE-TOPIC: External Development Before Scope Is Defined
Most external collaboration relies on clear scope:
→ Asset outsourcing works with defined pipelines and deliverables
→ Co-development works when features or systems are clearly owned
But some disciplines do not fit these models.
In areas such as engineering, technical art, UI/UX, audio, or narrative, external experts are brought in early to shape direction, impacting creative, design, and technical decisions across teams.
At this stage, scope and workload are still evolving, making it impossible to plan team size. This is often addressed by starting with a single expert, but the challenge comes later when production needs to scale, without clear visibility on when or how.
This Table Topic explores:
– How do you structure collaboration when scope is unclear?
– When do you decide to scale external teams?
– What models have worked in practice?
– How much flexibility is expected from providers to handle this uncertainty?
– Are teams seeing more of these situations in production?
