Caroline has been in the games industry since 2013 where she started at EA as an office manager but quickly found herself helping out producers on a game team and then getting hired on as a development manager.

After working on game teams for several years, Caroline developed a passion for external development while managing a project between an EA studio and a Chinese developer/publisher. In 2017, she transitioned into an external development manager role on EA’s XDI team.

In 2022, Caroline took a Senior Producer role at Riot Games, helping launch their central external development team.

Caroline is passionate about building and maintaining healthy partnerships, influencing positive cultural change and establishing efficient process through creative problem solving and innovation.