header
SEPT 14-17

XDS21 Adapt

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

header - copy
SEPT 14-17

XDS21 Adapt

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

header
SEPT 14-17

XDS21 Adapt

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

header - copy
SEPT 14-17

XDS21 Adapt

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

The only annual, international games industry event advancing external development

About XDS

External Development Summit (XDS) is the only annual, international games industry event held in Canada, with a primary focus on external development for art, animation, audio, co-development, QA and localization…

XDS20 Adapt Speakers

Samantha Ryan

Electronic Arts

Samantha Ryan

Samantha Ryan

Samantha Ryan, Senior VP, Group GM

Electronic Arts

Samantha Ryan is passionate about games. She grew up a gamer playing on an Atari 2600 and Commodore 64. Today you can still find her not only playing the latest games, but she’s turned her passion into a career that has launched and steered the creative innovation of some of the great game franchises we enjoy. As Senior Vice President and Group General Manager, Samantha now oversees the BioWare, Full Circle, Maxis, and Motive Studios at Electronic Arts, where she and her teams are leading the charge on some of the most beloved game franchises including: The Sims, Dragon Age, Mass Effect, Skate, and Star Wars: Squadrons. Samantha joined Electronic Arts after leading Warner Brothers Games. As Senior Vice President of Production and Development for Warner Bros. Interactive Entertainment, she oversaw a strong suite of franchises including: Injustice: Gods Among Us, Batman: Arkam City, as well as the award-winning Middle-Earth: Shadow of Mordor. Samantha previously served as President of Monolith Productions leading title hits, such as F.E.A.R., Tron 2.0, and No One Lives Forever, until the company's acquisition by Warner Bros.

    Matt Booty

    Microsoft

    Matt Booty

    Matt Booty

    Matt Booty, CVP, Head of Xbox Game Studios

    Microsoft

      Katsuri Rangan

      PTW

      Katsuri Rangan

      Katsuri Rangan

      Katsuri Rangan, CEO of 1518 Studios, CPO of PTW

      PTW

      As CPO of PTW, Kasturi Rangan is the in-house visionary, guiding the teams in future-leaning thinking and evangelizing for great product. Rangan is an industry veteran and has been with PTW for over a decade, significantly growing and leading operations across the Quality Assurance, Innovation, and Customer Experience lines of business. In his most recent role at PTW, Rangan was the Regional President over North American and India operations. He was also recently appointed as the CEO of PTW’s game development and art studio, 1518. In his role as CPO of PTW, Rangan oversees the product innovation and transformation arm for PTW globally.

        Annelie Fors

        Respawn Entertainment

        Annelie Fors

        Annelie Fors

        Annelie Fors, External Development Operations Manager

        Respawn Entertainment

        Annelie Fors is the Operations Manager for the Respawn Outsourcing Department. Combining her background in Engineering and Business development with her years in the gaming industry she helps her studio build teams and partnerships that drive scale. Just as the Ancient Greeks, she shares the philosophy that the sum is greater than the sum of each part!

        • What's your biggest fashion disaster on a video call?quesIcon1- Toothpaste stain on my t-shirt :|
        • Describe yourself in two wordsquesIcon2- Caring and ambitious
        • What's your favourite type of cheese?quesIcon3- Vegan cheese
        Jennifer Hernandez

        West Studio

        Jennifer Hernandez

        Jennifer Hernandez

        Jennifer Hernandez, Director of Business Development

        West Studio

        en Hernandez is the Director of Business Development at West Studio, a concept art and visual development studio based in Los Angeles. Combining over a decade of sales experience with a lifelong passion for games and storytelling, she bridges the worlds of contracts and creative to nurture new business relationships and strategize client solutions while guiding West Studio's overall marketing strategy and messaging. Her genuine excitement for games and entertainment haven't waned since joining the industry in 2016, as she seeks every opportunity to learn more about the intricacies of development to better understand and anticipate its ever-changing needs.

        • What your favourite type of cheese?quesIcon1- Brie - because what other cheese tastes equally good on fruit and grilled cheese?
        • If you had access to a time machine,
          where would you go?
          quesIcon2- 50-100 years in the future, so I'll know what went wrong ;)
        • We're at an XDS party. What song will get you dancing?quesIcon3- LITE SPOTS by KAYTRANADA
        Samantha Ryan

        Electronic Arts

        Samantha Ryan

        Matt Booty

        Microsoft

        Matt Booty

        Katsuri Rangan

        PTW

        Katsuri Rangan

        Annelie Fors

        Respawn Entertainment

        Annelie Fors

        Jennifer Hernandez

        West Studio

        Jennifer Hernandez

        Stay updated on XDS news

        What Members
        are saying

        Jesse Sosa

        XDS is the best outsource focused event worldwide. Everyone is in a single, easy-to-navigate location with a common goal: to help make games better.

        Jesse Sosa

        Outsource Manager, Gearbox Software
        Owen Hurley

        The most focused. The most targeted. XDS is the top of our list every year.

        Owen Hurley

        VP Creative, Technicolor
        Marla D. Rausch

        XDS remains to be one of my favorite conferences ever. Each year, they add a flavor that makes it more effective and fun. I’ve had great meetings with clients, a great event to celebrate our industry!

        Marla D. Rausch

        CEO, Animation Vertigo
        Joe Nickolls

        External partners are key to keep up with the demand for content. If you are looking for an event focused on external development and more importantly, relationships, I would highly recommend XDS.

        Joe Nickolls

        Sr Vice President & GM, EA Maxis
        Michael Roche

        I had been interested in XDS for the past few years and was able to make it work. My approach is to build relationships with future partners and we are already off to a great start. I can tell that I'll attend in 2019. The size of the show felt perfect and the location was fantastic!

        Michael Roche

        Director of Production, Integrated Play at Hasbro
        Natalia Craddock

        I am a massive fan of XDS! Great location! Great talks! Great networking!

        Natalia Craddock

        Principal Vendor Analyst, Sony Interactive Entertainment

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