Discovering 3d modelling while training to be an architect, Dragos switched to game art, his true passion, where he’s been active since 2010.
Starting as a junior artists 10 years ago, he is now in charge of the environment art department for AMC Studio, having extensive knowledge of environment art creation pipelines used in triple A titles throughout the years.
Dragos is also heavily involved in educational programs, teaching students about 3d game art through AMC Studios’s partnership with the National University of Arts in Bucharest.