Currently an Art Outsource Manager at Riot Games for the first person shooter “VALORANT,” Hayley has a wide range of experience within the entertainment industry. She began her career in Practical Effects building props, set pieces, and miniatures, and then she transitioned from physical to digital as a 3D Artist. She entered the gaming industry as an Outsource Artist on the most recent release of “God of War.” She brings a unique perspective to VALORANT thanks to her unique set of professional experiences and her hybrid skillset that merges both art and production.