Karin Bruér is the External Development Manager at Remedy and has over 12 years of experience in the games industry working in production and art roles. With a background at companies like MachineGames, Avalanche and Rovio, she’s worked on acclaimed titles such as Alan Wake 2, Deathloop, DOOM Eternal and Angry Birds 2. She directs and oversees external development on a strategic and operational level, cultivating long lasting relationships with external developers.



