20+ years of experience helping to create products including AAA Video Games and telecommunications solutions like DRM systems, cell phone VoIP/PTT and Social Networks. Involved in several game, console, animated movies and rendering related projects. Experience on video game development, content pipeline, 3D tools, Render Engines for PC, Mac and Mobile, Mobile 3D CAD products, console development for Playstation, Xbox and Nintendo Switch. Nowadays serving as VP of Technology working closely with our teams to close any gap on technology as well as strong focus on R&D, Cloud, AI, AR/VR, CoDevelopment Engineering, Art and Production. Credited in several video games including Dauntless and the EA Fifa series.