Phil started his career over 30 years ago building 8-bit games at Realtime Associates.  The day an Intel 486 showed up on his desk was a revelation.  He’s been the Project Art Director at Zipper Interactive (Sony), managed the Art Department at ArenaNet, built VR at Oculus, and is now with Amazon Games, working on an ambitious External Development Program.  Phil never gets tired of telling teams, “Yes, I can find you a great partner to help build your vision.”