15Jul
By xd_adminsummit |

TABLE-TOPIC: Can Standardized Art Test Tasks Cut Costs & Save Time in External Development?

Within external development, developers and vendors often go through the same repetitive process across projects – writing custom art tests, checking them in, executing, reviewing, and so on. This cycle consumes a significant amount of time and money across the industry. This interactive session will explore the question: if something like language proficiency tests (e.g., IELTS or TOEFL) can be well-standardized with a clear structure and evaluation criteria, could there be a similar opportunity for standardized art tests within external development for video games? Attendees will explore the challenges posed by non-standardized art tests, uncover opportunities for industry-wide standardization, and collaborate on practical approaches to defining consistent testing frameworks.