I have worked in video game development for close to 20 years. I got my start as an individual contributor being a character modeler and animator at companies such as Visual Concepts and Blue Shift. Since then I have moved into art production, outsourcing and team management at other studios such as 3DO, Secret Level, EA, Topgolf and currently Riot Games. People I have worked with, my friends and family consider me to be a “Connector”. Being the link between internal and external teams, developing and sustaining long term relationships is what I enjoy doing. Outside of game development, my top three hobbies include traveling with my family, hiking and spending as much time as possible perfecting my Argentine tango and salsa.