INTERACTIVE WORKSHOP: Building a Successful Game in 2030: An External Dev Workshop
The year is 2030 and, during the great cascading layoffs of the early 20’s, companies started using external, specialized teams more and more. Now about half of all teams are composed of internal experts who know the game inside and out, alongside external, specialized experts who have been there from the start as an extension of the team.
For this workshop, you will be assigned to a table where each of you will have a role to play in the creation of a brand new video game. Your table will need to work together to hit budgets and deadlines, work well with your external partners, and get this game released into the world! There will be curveballs throughout the process, inspired by your real-world experiences, so you’ll need to switch up plans, rework your creative idea, create a balance between internal and external teams, and go gold before the time is up!
Attendees of this engaging, interactive session will gain insight into how games could be collaboratively developed in 2030, and learn more about how different roles and responsibilities play into creating the best games, all whilst making new, invaluable connections with your group!”

