By xd_adminsummit | Knowledge | News

Crafting Shadow of the Tomb Raider [Video]

In our recent video post, Max Belanger of Eidos Montreal and Richard Turek of Virtuos Games reveal how they structured collaborative development around a series of core principles to create an environment where creativity could flourish in the making of Shadow of the Tomb Raider, Challenge Tombs.

Click HERE to watch the presentation in it’s entirety.