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Wow Factor: Best Practices for Real-time VFX External Development

Discover how Electronics Arts has used external development for real-time visual effects on AAA mobile titles such as Command & Conquer: Rivals, and Star Wars: Galaxy of Heroes. Join Jeff Kuipers (Visual Effects Director) as he breaks down the complexities of developing real-time VFX for the increasingly demanding platform of mobile games. He will share his insights from working remotely as VFX Director and Lead VFX Artist on several key EA titles, and share critical best practices for effective external VFX development.