We are thrilled to announce the continuation of the XDS Webinar Series with Jon Jones, Art Outsourcing Manager / Art Producer, presenting on the subject of How To Be a Remote Work SuperheroAlso click here to view the slidesDescription: S......
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As we strive to advance external development for the games industry, we always look for new and interesting ways to share expert knowledgeWe are thrilled to announce the continuation of the XDS Webinar Series with Jeff Kuipers, Visual Effects Dir......
Read MoreAs we strive to advance external development for the games industry, we always look for new and interesting ways to share expert knowledgeWe are excited to announce the arrival of the XDS Webinar Series, beginning with EA’s Curtis Cherrington, ......
Read MoreEach year attendees at XDS events enjoy vibrant presentations and panels, but they are always left wanting more XDS 2019 introduces Table-Topics, an interactive learning format in which small groups of participants gather around tables to deep-dive o......
Read MoreWe are incredibly excited to release this year's Industry Insights Report on External Development The report is packed with invaluable info including:TOP FACTORS considered when developers select partners Annual AVERAGE SPEND on external develo......
Read MoreIn our latest video release, Ciaran Daly and Stephen Broadley from Sony London share how they developed tools and workflows to support fully scalable, high volume and integrated development teams across the world, including for their upcoming title B......
Read MoreIn our recent video post, Max Belanger of Eidos Montreal and Richard Turek of Virtuos Games reveal how they structured collaborative development around a series of core principles to create an environment where creativity could flourish in the makin......
Read MoreMonolith Producer Philip Dennison shares his XDS Ignite 2018 presentation and spreadsheet in which he calculates the conditions under which engaging an external team for long-term work, even when you can’t be sure they’ll always be fully busy, ca......
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